Because of its aesthetics and unique gameplay, Clash Royale is one of the most popular mobile games in the world. To win 1v1 and 2v2 bouts, players must attack opponents using an 8-card deck. Unlocked cards can be used to make this deck.
Mega Knight, which is not only a solid tank troop but also a high damage card that can be utilised in different decks, is one of the most popular cards. The greatest Mega Knight deck in Clash Royale that may be utilised to win various fights will be discussed in this post.
Valkyrie, Fireball, and other Mega Knights are included in the finest Mega Knight deck in Clash Royale.
Source: opdecks.com
1) Mega Knight (Elixir Cost: 7)
Damage: 355
5,280 hit point
In Clash Royale, the Mega Knight is a legendary card that players may obtain after they reach Arena 7. It, like other splash damage cards in the game, does huge damage when utilised.
Mega Knight is a formidable troop that not only does a lot of damage but also has a lot of hit points.
2) 3 Elixir for a Goblin Barrel
Damage: 289
955 hit points
Goblin Barrel is a popular Epic card in the game that players may get if they reach Arena 3. A barrel is launched from the King’s Tower when this card is utilised. Three goblins are released when the goblin barrel shatters on the ground, dealing significant damage to opposing troops and towers.
3) Cost of Fireball:
4 Elixir
Damage: 913
It is one of the most powerful spell cards in Clash Royale, capable of finishing out Wizards and Musketeers. After completing the in-game training, players will obtain this spell card. It may be used to damage enemy towers and stop an adversary’s advance.
4) Wizard:
5 Elixir cost
Damage: 373
955 hit points
The Wizard is a high-hitpoint area-damage unit that can be earned in Arena 4. Because of his large area damage ability, it is an excellent support unit for the Mega Knights. He can take on formidable flying forces like the Minion Horde and Inferno Dragon because of his capacity to deal with them.
5) Cost of Inferno Tower:
5 Elixir
Damage: 2810
2,318 hit points
Inferno Tower is an effective defensive card against high-hitpoint troops such as Mega Knight, Golem, Pekka, etc. It is unlocked at Arena 4 and should be positioned in the heart of the base to confuse troops while doing damage.
Best Mega Knight Deck in Clash Royale 2022
The average Elixir in this Mega Knight deck Ram Rider Deck is 4.1, with a 52 per cent victory rate. Because it is so prevalent in Arena 13, you may have seen this deck on TV Royale. Ram Rider, Mega Knight, Bandit, and E Wiz are all used to create consistent pressure in this deck.
This deck will employ Inferno Dragon and Magic Archer for defense, and you may occasionally use zap to reset your opponent’s ram rider charge. If you enjoy massive knights in Clash Royale, I suggest using this deck in Arena 14+.
Arena 13 Mega Knight deck Balloon Witch
This Mega Knight Balloon Witch Deck is simple to play against most meta decks in Clash Royale. Miner is a solid opening play when utilising this deck in the early stages. Never play bridge, Dorp, you Mega Knight behind King Tower.
Your main goal in single Elixir is to make it to double Elixir when you earn the majority of your tower damage from Miner and Balloon.
Remember to research your opponent’s deck and aim to draw their major counter to your Mega Knight and Balloon.
Best Mega Knight Deck 2022: Skeleton Barrel
This Skeleton Barrel Mega Knight Deck Arena 10+ is played in a generic way. Skeleton barrel is the finest opening card you can play while using this deck since it is first defending, then counter-pushing. It may also compel them to waste elixir cycling to find a suitable counter by showing you what tiny spells they have.
You may also play miner into the safe position on the opponents’ tower by cycling Goblin Gang at the bridge.
6) Valkyrie
(four Elixir)
Damage: 345
2,641 hit points
Valkyrie is one of Clash Royale’s most powerful Rare cards, with tremendous area damage and large hitpoints. When players reach Arena 2, they can unlock Valkyrie. Her axe does damage to all opponent units within range, making her an effective support troop against the Elite Barbarians and Skeleton Army.
Cost of Magic Archer:
4 Elixir
Damage: 152
704 hit points
The Magic Archer is a formidable Legendary unit with high damage output. He fires arrows in a straight line, hitting all opposing troops in its route. This makes it handy against swarms of soldiers like the Skeleton Army and Minion Horde.
Conclusion
Damage spawned Once launched, be careful to employ its AOE spawn damage to prevent opponent pushes. When it strikes the ground, it causes a knockback effect, stopping soldiers like Hog Rider.
Counter-attack. If you have enough Elixir, you can put some soldiers behind the Mega Knight to put pressure on your opponent. Another decent strategy is to divide your attack between both lanes.
Protector. All Mega Knight decks feature extra defensive cards to kill tanks like Golem or Giant. Use the Mega Knight deck to stop the soldiers behind them and the other cards (Prince, Inferno Dragon, Hunter) to crush the tanks.